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    - UV Editor shortcuts and usage
 
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                Viewport shortcuts and usage
Invoke key
- Pressing 'D' key invokes change 3D Cursor position. Works for uv points and edges. To set 3D Cursor to poly center it's better use multiselection.
 
- !WARNING  The addon works hard with heavy poly meshes (>50000).
 
Main mode
- Press D + MMB - To set 3D Cursor to highlighted.
 

 
Multiselection
- Press D + A + MMB - To activate multi selection for 3D Cursor.
 
- If release A - To set(confirm) Cursor between selection.
 
- If release D - To exit the mode without confirmation.
 

 
Additional shortcuts while holding D key
- Press C - To set 3D Cursor to current(under mouse) uv tile center.

 
- Space - Force addon to use MMB for grabbing or panning a view not for action confimation.